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Rendering Surface

<!-- ##### SECTION Short_Description ##### -->
OpenGL rendering surface interface

<!-- ##### SECTION Long_Description ##### -->
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<!-- ##### SECTION See_Also ##### -->
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<!-- ##### STRUCT GdkGLDrawable ##### -->
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<!-- ##### FUNCTION gdk_gl_drawable_make_current ##### -->
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</para>

@gldrawable: 
@glcontext: 
@Returns: 


<!-- ##### FUNCTION gdk_gl_drawable_is_double_buffered ##### -->
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</para>

@gldrawable: 
@Returns: 


<!-- ##### FUNCTION gdk_gl_drawable_swap_buffers ##### -->
<para>

</para>

@gldrawable: 


<!-- ##### FUNCTION gdk_gl_drawable_wait_gl ##### -->
<para>

</para>

@gldrawable: 


<!-- ##### FUNCTION gdk_gl_drawable_wait_gdk ##### -->
<para>

</para>

@gldrawable: 


<!-- ##### FUNCTION gdk_gl_drawable_gl_begin ##### -->
<para>

</para>

@gldrawable: 
@glcontext: 
@Returns: 


<!-- ##### FUNCTION gdk_gl_drawable_gl_end ##### -->
<para>

</para>

@gldrawable: 


<!-- ##### FUNCTION gdk_gl_drawable_get_gl_config ##### -->
<para>

</para>

@gldrawable: 
@Returns: 


<!-- ##### FUNCTION gdk_gl_drawable_get_size ##### -->
<para>

</para>

@gldrawable: 
@width: 
@height: 


<!-- ##### FUNCTION gdk_gl_drawable_get_current ##### -->
<para>

</para>

@Returns: 


