#include <ActionEditor.h>
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| ActionData (const QString &szName, const QString &szScriptCode, const QString &szVisibleName, const QString &szDescription, const QString &szCategory, const QString &szBigIcon, const QString &szSmallIcon, unsigned int uFlags, const QString &szKeySequence, ActionEditorTreeWidgetItem *pItem) |
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◆ ActionData()
ActionData::ActionData |
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const QString & | szName, |
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const QString & | szScriptCode, |
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const QString & | szVisibleName, |
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const QString & | szDescription, |
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const QString & | szCategory, |
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const QString & | szBigIcon, |
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const QString & | szSmallIcon, |
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unsigned int | uFlags, |
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const QString & | szKeySequence, |
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ActionEditorTreeWidgetItem * | pItem ) |
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inline |
◆ m_pItem
◆ m_szBigIcon
QString ActionData::m_szBigIcon |
◆ m_szCategory
QString ActionData::m_szCategory |
◆ m_szDescription
QString ActionData::m_szDescription |
◆ m_szKeySequence
QString ActionData::m_szKeySequence |
◆ m_szName
QString ActionData::m_szName |
◆ m_szScriptCode
QString ActionData::m_szScriptCode |
◆ m_szSmallIcon
QString ActionData::m_szSmallIcon |
◆ m_szVisibleName
QString ActionData::m_szVisibleName |
◆ m_uFlags
unsigned int ActionData::m_uFlags |
The documentation for this class was generated from the following file: